
Changing the classroom of today to make the games of tomorrow.
Pictured: Professor Carly Dwyer with Professor Brandon Sichling at Krigslive XX with two undergraduate students participating in Fighting Fascism in Denmark: Games, Play and Social Activism.
Photo Credit: Rekografia
safety and comfort are not the same thing.
Safety is essential for deep learning.
comfort is not.
My teaching philosophy has always been “we mess up, not down.” My role in a classroom is to create space for my students to collaborate, play, and make the most ambitious mistakes they can. I believe that with great safety comes great wildness and that’s where my students make the best work. I build environments that meet my students at their comfortable level, then I intentionally disorient and provoke them to make them uncomfortable and see how they adapt. It is a careful balance of giving them the confidence that they know what they can figure out what to do even if they are frustrated, stuck, and feel confused. My students leave my classes knowing what they have learned and have the skills to repeat that learning and add on to the skills they learned with me.
Notable Projects:
Student Devising Workshops with guest lecturer Gregory Maguire at Concord Carlisle High School
Student Lead LARP Society which ran for 3 years at Concord Carlisle High School
Fighting Fascism in Denmark: Games, Play, and Social Activism, Summer 1 Dialogue of Civilizations at Northeastern University
The Democracy of Identity: The Changing Face of Vikings and Nordic Culture in Game Design, Summer 1 Dialogue of Civilizations at Northeastern University (anticipated summer 2026)